Hello Wakfuians (Wakfuites? I don’t know!). This week is a special week for players of Wakfu, as we’re getting a ton of news coming out of Ankama that we weren’t expecting. On Monday we were given a slew of new changes that are coming for Ecaflip, Enutrof and Osamondas. In addition, we were told that ALL classes will have changes of some sort done in the next patch (1.5). That’s good news, it means game play will be shaken up a bit. And the better news? Everybody is getting a complete stat reset. Hurray! That said, we’re going to have a look at the Osa changes today. Let’s get on it. Read more about PVS Wakfu: Re-Balancing Osamondas in 1.5 …
Ankama was generous to grace us with the next Chapter in the Ogrest/Zinit storyline. This storyline was the one leading and guiding us to fighting Ogrest himself. Up until now, most people didn’t even bother with this. But they decided to make Chapter One easier to access, and Chapter two is actually pretty fun.
In order to access the new Chapter Two area of Zinit, a player must have first completed Chapter One. To start Chapter One, Talk to Ullu in Astrub’s Center. To start Chapter Two, talk to Ullu In Truce Cave (the end point of Chapter One).
There are various checkpoints throughout this Chapter. Once you finish a checkpoint, you can pick up again here at a later date. Unlike Chapter one, your group enters as a group and syncs much better. Group up, and head on in. I wouldn’t recommend doing this with any less than two people (especially Checkpoint VI). Damage wise, the later checkpoints are designed for characters in their high 40s to early 50s. With the exception of Checkpoint VI, the rest of the chapter should be soloable by anything over level 70.
Welcome to the most comprehensive Osa Summons guide on the Internet. Possibly. Below you’ll find vital information to all the possible summons you can catch (that we know of). Included is a picture, level, location and attack. As well as any additional notes or comments and our opinion on how good it is for that level.
Keep in mind this is a work in progress, and there is a lot of information missing for some osa summons. As we go back and catch more to fill in the spots, this post will be updated. Any and all contributions are welcome.
LegendLast updated: May 15th, 2012
AoE = Area of Effect
CD = Cool Down
Dmg = Damage
Ra = Range *Ratings are based versus other summons in same level group.
I choose you, Tofu! No really, the entire Wakfu Osa entire class is set up to be a Pokemon master with whips. Personally I love Pokemon so I’m cool with this. You level up, catch new creatures, and use them to battle. Unlike Pokemon though, if your pet dies he’s a goner and you need to catch a new one. If this is your cup of tea, keep on reading. If you’re more into a classical summoning roll (like the Osa in Dofus) perhaps you should try a Sadida?